Mobile App Design MVP

Main contact
RED Academy London
London, United Kingdom
James Potten
MD, UK
3
Timeline
  • October 22, 2017
    Experience start
  • November 6, 2017
    Project Scope Meeting
  • November 10, 2017
    Experience end
Experience
2 projects wanted
Dates set by experience
Preferred companies
London, United Kingdom
Charities, Charity groups, Enterprise, Impact, Non-profit, Start-ups
Arts, Business, Fintech, Technology

Experience scope

Categories
Product or service launch Marketing strategy
Skills
branding prototyping user experience wireframing mvp
Learner goals and capabilities

Students will design a mobile application applying user experience techniques over 3 weeks. At the end of this 3 week sprint, a minimum viable product will be designed.

Learners

Learners
Any level
10 learners
Project
100 hours per learner
Learners self-assign
Teams of 5
Expected outcomes and deliverables

A clickable prototype ready to be use for development by developers.

Hand over deliverables include:

Research data

Clickable prototype

Wireframes

Information architecture

Project timeline
  • October 22, 2017
    Experience start
  • November 6, 2017
    Project Scope Meeting
  • November 10, 2017
    Experience end

Project Examples

Requirements

User Experience

  • Research ( Organizational/domain/user/competitive comparative etc.)
  • Planning of design sprint (information architecture, data analysis, brainstorming etc.)
  • Design (wireframes, prototypes etc)
  • Testing (user testing, iterating)
  • Presentation ( final presentation to community partner on the work done throughout the 3 week sprint)

Additional company criteria

Companies must answer the following questions to submit a match request to this experience:

  • Q1 - Checkbox